Anime / ACG

Project Rabbit Turns Alice in Wonderland Into a Korean Extraction Soulslike

By Aimirul|
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Korean games are really entering their bold era, and Project Rabbit looks like another one SEA players should keep on the radar.

Novaflare, a new South Korean studio made up of veterans from NC, formerly NCSoft, has revealed its first game through a trailer released on May 14. The title is called Project Rabbit, and the pitch is pretty wild: a dark fantasy Alice in Wonderland-inspired extraction soulslike action RPG.

In simple terms, this is not just “beat boss, get loot, repeat.” Novaflare is framing the game around runs where players fight through danger, grab treasure, and then actually need to make it back safely with whatever they earned. That extraction layer is the interesting part, because it adds pressure beyond the usual soulslike formula. You are not only asking “can I kill this boss?” but also “can I survive long enough to leave with my loot?”

That should immediately click with players who enjoy high-risk, high-reward gameplay. For Malaysian and SEA gamers who already grind co-op raids, extraction shooters, roguelites, and sweaty boss fights after work or class, Project Rabbit sounds like the kind of game that could become either extremely addictive or extremely rage-inducing. Maybe both, lah.

The setting is also doing more than the standard dark castle routine. The trailer shows a world that mixes Western fantasy visuals with Korean cultural elements. European-style castles appear alongside traditional Korean tiled houses, while jangseung guardian totems sit in the same strange world as horse-drawn Western carriages. That East-meets-West identity gives Project Rabbit a different flavour from the usual medieval soulslike aesthetic.

According to the game’s Steam page, Project Rabbit takes place in the Abyss of Time, a single world formed from multiple realms. The beings living there have been swallowed by madness, and players will fight alongside Alice while hunting hidden treasures and digging into the secrets buried across the land.

Combat looks like it is leaning into familiar soulslike fundamentals. Expect dodging, parrying, reading enemy attack patterns, and bosses that likely change things up across multiple phases. The trailer hints at that classic “okay, second phase baru start real fight” energy, which soulslike fans know all too well.

But Novaflare is also adding survival and escape elements, which could make each run feel more tense than a normal boss rush. If the extraction system is tuned well, even smaller decisions could matter: push deeper for better loot, or leave now before one greedy mistake deletes the whole run.

Customisation seems to be another major pillar. The Steam listing says players can shape their own fighting style through many combinations of weapons, gear, and skills. That is exactly the kind of thing SEA players love theorycrafting over in Discord — best build, broken weapon, PvP cheese setup, semua keluar.

Project Rabbit is also promising online co-op, online PvP, cross-platform multiplayer, and support for 10 languages including English. That English support is important for Malaysia, Singapore, the Philippines, Indonesia, and the wider SEA crowd, especially if the game ends up having deep systems or lore-heavy progression.

No local pricing or SEA server details have been revealed yet, so it is too early to say whether this will be an easy day-one buy for Malaysian players. But the concept already has enough personality to stand out: Korean studio talent, Alice-inspired dark fantasy, soulslike combat, extraction tension, and multiplayer baked in.

If Novaflare can make the runs feel fair, the bosses memorable, and the co-op smooth for our region, Project Rabbit could be one of those surprise wishlist games that suddenly everyone is talking about.

Source: Automaton Media

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Project RabbitsoulslikeKorean gamesPC gamingNovaflare