Borderlands 4 on Nintendo Switch 2 is not dead, but don’t expect it to drop soon.
Take-Two CEO Strauss Zelnick has explained why the Switch 2 version is currently not the priority, after work on the port was paused earlier this year. Speaking to Game File, Zelnick said the company wants to sort out the game properly for players on platforms where it is already available before adding another version into the mix.
His point is pretty straightforward: Borderlands 4 needs to be handled properly “from a consumer’s point of view” before Take-Two brings it to more hardware.
For Malaysian and SEA players, that is honestly the right call. A Switch 2 version sounds memang nice — portable looter-shooter grinding, couch co-op energy, and the ability to farm weapons while chilling away from your desk. But if the base experience still needs polish, rushing a new port would just create more headaches.
The big issue appears to be optimisation, especially on PC. GamingBolt noted in its review that the PC release had uneven performance, and Zelnick’s comments suggest the developers are still focused on ironing out those problems first. That matters a lot in our region, where plenty of players are not running ultra high-end rigs. If a game struggles on PC, SEA players feel it immediately — whether you’re on a mid-range gaming laptop, a budget desktop build, or playing from a cybercafe-style setup.
The Switch 2 question is interesting because Zelnick still believes the port is possible. He described it as doable, which means Take-Two has not closed the door. The delay sounds less like “the hardware cannot handle it” and more like “we need to fix what is already out first.” That is a healthier approach than forcing a shaky version onto another platform just to tick a release box.
Borderlands 4 is currently available on PS5, Xbox Series X, PS4, Xbox One, and PC. There is also a 2026 roadmap with more content and additions planned, so players who are already in the game still have things to look forward to while the Switch 2 version waits in the background.
For Nintendo fans in Malaysia, the main takeaway is: sabar dulu. A Switch 2 port could still happen, but Take-Two seems aware that Borderlands 4 needs to earn player confidence first. That is especially important for a loot-heavy game where performance issues can ruin the whole loop. Nobody wants frame drops or messy optimisation when you’re in the middle of a chaotic fight and trying to chase better gear.
If the developers can clean up the existing versions first, a Switch 2 release later could actually land stronger. Portable Borderlands 4 has obvious appeal, especially for SEA players who like flexible gaming setups. But for now, the message from Take-Two is clear: fix the current game, then expand.
Source: GamingBolt